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Maxitone on Tour Microsite

Top Title and Testimonial
Maxitone on Tour Microsite
Top Project Details
Project Type: 
Web Design
Project Type: 
Campaign
Lead Designer: 
Rik Barwick
Client: 
GlaxoSmithKline
Project Details
Background: 

Maxitone is a product range designed for healthy, active women, to aid toning and weight management.

Maxinutrition is the parent company of Maximuscle, Maxifuel and Maxitone, and is owned by GlaxoSmithKline. They are Europe’s leading sports nutrition company. 

Project Brief: 

Our brief was to design a microsite announcing the launch of Maxitone’s ‘Tone on Tour’ where weight loss experts are available to give advice, demonstrate products and motivate women to get the body they desire.

Our Approach: 

The deadline was incredibly tight for this, in what has to be the busiest time of the year in marketing. We opted for a static website, without the commitment of a CMS system. We looked at Maxitone’s current branding in both online and offline situations and implemented design styles accordingly in a way that made the site both very usable and accessible.

The client expressed a desire for social integration, so we built a Facebook landing page, similar in design to the microsite, but stripped down in content. We also added social networking widgets that gave users a live feed to their Twitter and Facebook interactions, and a live map via Google Maps.

Results: 

The result is an attractive, approachable website that is practical. It is informative and gives the users digestible information without being too aggressive in its marketing approach. The site design is subtly feminine and looks sophisticated. The headline typography is bold, fun and sexy.

Talkmobile Digital Marketing Campaign

Top Title and Testimonial
Talkmobile Digital Marketing Campaign
Top Project Details
Project Type: 
Digital
Project Type: 
Web Design
Project Type: 
Campaign
Lead Designer: 
Lloyd Bedford
Lead Designer: 
Rik Barwick
Client: 
Talkmobile
Project Details
Project Brief: 

Due to the recent success of the Talkmobile branding project we were asked to help drive sales through digital marketing channels by designing animated campaign banners for Google and Affiliate networks.

Our Approach: 

Understanding that the mobile retail market is a very crowded place we opted for very bold messaging - without being too garish! We wanted to use the new brand to create some engaging banners that leap from the browser to encourage a high click-through rate and conversions. To complement the banners we felt Talkmobile's online presence had to match the tone and creative, so we pitched to our client to create a microsite to hold their exclusive deals. The site sits between their current shopping basket and the banners, thus improving the user experience.

Results: 

The results were dramatic, we blew away the clients expectations on conversions, which is great news. The client has now chosen to push their marketing through a more digital avenue to complement their offline pursuits in the upcoming months. We have now created in excess of 300 online banners so far!

Battlefield 1943 Online Marketing Campaign

Top Title and Testimonial
Battlefield 1943 Online Marketing Campaign
Top Project Details
Project Type: 
Campaign
Project Type: 
Digital
Lead Designer: 
Rik Barwick
Client: 
Electronic Arts™
Project Details
Background: 

Battlefield 1943 was last years eagerly awaited Multiplayer first person shooter only available to download on both the PlayStation Network and the X-Box LIVE Marketplace.

Project Brief: 

Our brief was to create online post-launch marketing collateral for EA's European territories, including motion graphics for various online channels including Vidzone. Flash banners were splashed across gaming websites and forums and console specific assets and marketing collateral.

Our Approach: 

We worked closely with EA DICE to ensure we had the best possible start and the best assets available. By looking at the branding for this title and similar Battlefield titles we managed to work in some great effects and artwork.

Skinning websites such as ea.co.uk and the PlayStation Network Store was challenging as we had to work inside certain excursion zones for different screen resolutions, by creating accurate template files allowed us to see what the users would see once it was live.

All motion graphics were produced using Adobe Flash software and inline animation techniques, this allowed us to have full control over the timings and effects, whilst ensuring our output files kept within guidelines given to us by the third parties.

Results: 

When all the marketing collateral came together the effort that went in to ensure synergy with the branding really paid off -all the assets really looked liked they belonged together.

The game went on to be the biggest 'Day One' and 'Week One' download-only game ever on the the PlayStation Network and X-Box LIVE Marketplace worldwide, resulting in 600,000 copies sold in a fortnight. EA set a challenge between X-Box and PS3 gamers to achieve 43 million kills to unlock hidden The Coral Sea map, this was achieved within 8 days which was remarkable!

The final marketing campaign was backed up with a massive gaming community hype for a really playable and enjoyable game!

SIMpleWorld Identity And Campaign

Top Title and Testimonial
SIMpleWorld Identity And Campaign
Top Project Details
Project Type: 
Campaign
Project Type: 
Print
Lead Designer: 
Lloyd Bedford
Client: 
Talkmobile
Project Details
Background: 

SIMpleWorld is Talkmobile's new international calls tariff. It offers value calls to 32 destinations, making it easier to say hello your way.

Project Brief: 

Following the success of a previous project for ‘Freedom’, Talkmobile asked us to work on refreshing the identity for SIMpleWorld, bringing it more inline with the current branding and market, and to implement this across a campaign strategy that was in place for its re-launch.

Our Approach: 

The new identity needed to reflect ‘International Value’, and have the broadest appeal. Initial concepts played with imagery and themes depicting ‘the world is a small place’, and were presented before the final development stages of the design commenced.

Results: 

The finished identity portrays a sense of scale, that the world is indeed ‘a small place ’through its use of a 3d globe and giant SIM orbiting its surface, situated before a light purple gradient backdrop. With its clear and simple messaging the identity has real impact.

We produced identity imagery and artworks for use throughout the campaigns schedule and future projects. The campaign launched with a series of outdoor advertisements, POS and flyers as well as an advert in the Carphone Warehouse's 'Price Guide'.

Similar Projects: 

Warhammer Online Marketing Campaign

Top Title and Testimonial
Warhammer Online Marketing Campaign
Top Project Details
Project Type: 
Campaign
Project Type: 
Digital
Lead Designer: 
Rik Barwick
Client: 
Electronic Arts™
Project Details
Background: 

Warhammer Online is a MMORPG (Massively Multiplayer Online Role-Playing Game) by Mythic Entertainment and EA Games.

Project Brief: 

The brief was to support the launch of this game on EA Store™ and help deliver 10,000 unique codes and product keys to subscribers throughout the early launch stages. We also had to produce online marketing banners to be used to help EA Store™ encourage pre-order subscribers, giving them BETA access to the game.

Our Approach: 

We needed to deliver the details to the client and they needed them NOW! We worked around the clock and took advantage of our e-mail marketing tool to deliver unique keys and codes to subscribers as they were signing up to the product. As long as we had an Internet connection we could deliver what their customers wanted.

Results: 

We had to be reactive and pull something out the hat for this one, and it worked. The customers were happy!

The banners and supporting work for EA Store had great impact and the hype of the game was great!

Freedom Identity And Campaign

Top Title and Testimonial
Freedom Identity And Campaign
Top Project Details
Project Type: 
Campaign
Project Type: 
Print
Project Type: 
Point of sale
Lead Designer: 
Lloyd Bedford
Client: 
Talkmobile
Project Details
Background: 

Freedom is a new mobile phone tariff from Talkmobile. It offers the freedom of choice to the consumer; a choice of price plan selecting the best minutes, texts and data bundles that suits the individual and a choice of handset.

Project Brief: 

We were asked to look at the design and build of an identity for the new tariff 'Freedom', and to implement this across a campaign strategy that was in place for its launch.

Our Approach: 

Understanding the tariff's proposition to the customer, the benefits of this tariff compared to others on the market, was important and essential to our approach to the challenge set. With the mobile industry getting more creative with visual communications, we wanted the identity to compete and force a stronger brand presence within the market, making 'Freedom' your choice of tariff. Initial concepts played with imagery considered along the theme of 'freedom', and were presented before the final development stages of the design commenced.

Results: 

After exploration into visual images associated with freedom, along with what freedom itself means, we developed a simple and striking look that was inspired by the expression 'as free as a bird'. The finished identity portrays a sense of freedom and choice through its use of 3d origami birds, representing the three different product prices within the tariff, and a light, airy typography used in the tariff's logo, which was also used within headlines to place emphasis on choice. This was pulled together using the brands core elements, and clean modern handset photography.

We produced identity imagery for use throughout the campaign schedule going forward. The campaign launched with a series of national press ads, in-store marketing materials consisting of POS and flyers, as well as an advert in the Carphone Warehouses' price guide. Two variants of the identity were featured, using the handsets as the main focus and another which used the 'Freedom' birds as a focal point of the communication.

The identity and campaign design featured in Design Week, which was a great honour and a testament to the the creative itself.

EA Store™ Go Digital

Top Title and Testimonial
EA Store™ Go Digital
Top Project Details
Project Type: 
Campaign
Project Type: 
Print
Project Type: 
Digital
Lead Designer: 
Lloyd Bedford
Lead Designer: 
Rik Barwick
Client: 
Electronic Arts™
Project Details
Background: 

Electronic Arts™ (EA); the world's leading independent developer and publisher of video games.

Project Brief: 

We were asked to design a look and feel that would work across marketing platforms and increase brand awareness within the market of 'Go Digital', a download service designed to influence buyers to switch to online buying.

Our Approach: 

Understanding the concept of the service and the customer experience was key to the visual execution of the campaign. We understood that there was a need to deliver the message that digital downloads of games was an alternative customer experience to that of buying 'hard' copies in store. With this in mind, we approached EA and found that there was also a sense that the online store hadn't much brand awareness within the market. An excited mood soon developed within the studio, that there was a chance to not only deliver a powerful creative, but also create an iconic identity for EA online in its self.

Results: 

Based on the lively and engaging nature of the products delivered, we created a strong visual, which represented the diverse genres of EA’s catalogue. Two variants of the creative were developed, first using the logo form as a focal point, and a second that used a strong typographic logo, which delivered the message with impact. The image created was exciting, alive and electric, adding to the message that this was a fast and direct way of buying game titles. The creative works with supporting imagery to display products and promotional messaging during the campaigns life.

Printed advertising was used to launch the campaign which featured in European and national gaming publications; Edge, PC gamer and PC Zone magazines for four months with posters and flyers supporting. Two variants featured during the campaign; a brand and service focused, implemented one after the other and online activity soon followed.

The campaign was also the treatment for further online marketing, including banners and e-mails which featured an additional ‘iced’ feel to bring it within the winter season.

Command & Conquer™: Red Alert™ 3 Marketing Campaign

Top Title and Testimonial
Command & Conquer™: Red Alert™ 3 Marketing Campaign
Top Project Details
Project Type: 
Print
Project Type: 
Campaign
Project Type: 
Digital
Lead Designer: 
Lloyd Bedford
Lead Designer: 
Rik Barwick
Client: 
Electronic Arts
Project Details
Project Brief: 

We were asked by Electronic Arts™ to look at promotional material for the i34 gaming convention in 2008, which coincided with the launch of their new addition to the Command & Conquer™ franchise: Command & Conquer™ Red Alert™ 3.

Our Approach: 

With game fans being some of the hardest to crack (most of the studio among them), exploration into ‘what made this game’ commenced (this in turn meant a few hours of gameplay were necessary!). We soon identified that the campaign needed to connect with the core gamers and the target market, whilst linking the key feature of the in-game acting.

Results: 

The finished campaign creative echoed the real-time strategy of the game. Combining art directed photography of actress Gemma Atkinson, who took a starring role in the game as LT Eva McKenna, and key art from the game itself, we brought a feel of realism to the fantasy game play.

The creative was rolled across printed flyers and posters, supported by an email campaign throughout EA's European market, in 8 different languages built and delivered by us. The email directed its recipient to the EAStore™, where a product page ‘takeover’ featuring the creative was also positioned.

We also had the opportunity to design a t-shirt for Gemma Atkinson to wear during her time at the convention. The campaign was a great success, leading Gemma requesting that the poster also feature in her new 2009 calendar.

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